AI Insights · Timothy · January 2022
Top 5 Apple Arcade Games on iOS in the US for Q4 2021
Explore the performance of the top 5 Apple Arcade games on iOS in the US for Q4 2021, highlighting trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw interesting trends in the performance of the top 5 Apple Arcade games on iOS in the United States. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Bloons TD 6 from Ninja Kiwi experienced notable fluctuations in its weekly revenue, starting at approximately $278K and peaking at around $419K in the week of December 20. Weekly downloads also saw a significant spike, reaching 25.9K the same week. Active users generally hovered between 134K and 160K, with a notable peak of 160.6K in early November.
Chess - Play & Learn from Chess.com saw a steady increase in weekly revenue, culminating at about $202K in the final week of December. Weekly downloads showed a similar upward trend, peaking at 59.6K in the week of December 20. Active users remained robust throughout the quarter, ranging from 880K to 980K, with a peak of 978K in late December.
Crayola Create and Play, released by Crayola, maintained a consistent weekly revenue, fluctuating between $29K and $38K. Downloads peaked at 26.6K in early October but saw a decline towards the end of the quarter. Active users followed a similar pattern, starting at about 24.6K and peaking at 31.4K in early October before a drop to around 21.3K by the end of December.
Farming Simulator 20 from GIANTS Software GmbH showed a relatively stable weekly revenue, with a peak of approximately $34.4K in late November. Weekly downloads were highest in the same week, reaching 4.4K. Active users saw a notable increase towards the end of the quarter, peaking at 8.7K in late November.
Hill Climb Racing from Fingersoft displayed consistent weekly revenue, peaking at around $22.3K in the week of December 20. Weekly downloads were strong, reaching 53.6K in late November, while active users ranged from 276K to 350K, with a notable peak in late November.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.